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Jan12

Rhinestone-Encrusted Bandana Eye Star From The Hokey 1990 Pizza Hut TMNT Concert Tour

by Mike on January 12th, 2012 at 4:13 pm
Posted In: Site Updates

When you’re as entrenched in the Ninja Turtle hoopla as I am, you stop questioning things. You ride the killer waves, dude, until the men in white suits come to take you away.

Take this radical prop as an example of my sickeningly hardcore dedication to The Lean Mean Green Machine. This unassuming plastic rhinestone-encrusted piece of fabric actually used to make up part of Michaelangelo’s flashy outfit in the now-infamous Pizza Hut-sponsored Coming Out of Our Shells concert tour. It would have been glued onto Mikey’s bandana.

You can read more of the story behind the 1990 Ninja Turtles tour and how I found this obscure item in the recently-updated TMNT feature.

Jan05

8 Emulator-Fresh Robert Byrne’s Pool Challenge Screenshots

by Mike on January 5th, 2012 at 6:47 pm
Posted In: Site Updates

8 all-new screenshots of the unreleased NES title, Robert Byrne’s Pool Challenge, have been added to the game’s prototype page.

Jan04

Polish Your Pool Sticks & Cue Up For The Unreleased Robert Byrne’s Pool Challenge NES Prototype

by Mike on January 4th, 2012 at 10:39 pm
Posted In: Site Updates

A prototype of the unreleased/unlicensed NES game, Robert Byrne’s Pool Challenge, was auctioned off on eBay back in February of 2011. An anonymous collector purchased the game for $500. That collector recently contacted me to share some photos of the cart and circuit board.

Dec24

Super Mario Bros. Bob-omb Movie Prop Explodes My Nostalgic Little Heart

by Mike on December 24th, 2011 at 1:40 am
Posted In: Site Updates

“…Bob-omb!”

Behold! The best movie prop from the worst video game movie: the only known surviving Bob-omb from 1993′s Super Mario Bros., obtained from a crewmember who worked on the film.

For more pictures and info, waddle on over to the Super Mario Bros. Movie Props page.

Dec20

‘Tis The Season For Giving: 5 Prototypes 5 Days Before Christmas

by Mike on December 20th, 2011 at 1:08 am
Posted In: Site Updates

I’m happy to report that the Intro to Protos feature is achieving its goal in helping to open up the prototype world to more people.

One of these new aficionados, who wishes to remain anonymous, sent me five NES prototypes to look at and document. (Click on the carts for more information.)

First, a prototype of the surprisingly solid unlicensed Christian game, Spiritual Warfare, which is chock-full of differences.

Little Samson may just be one of the biggest sleeper hits on the NES, and the game also makes for a pretty interesting prototype.

This first-party Nintendo prototype of Wario’s Woods is anything but “final,” but I have yet to find out what exactly is different.

Next up is Romstar’s Thunder & Lightning. Unfortunately, this proto is the same as retail, so I have only uploaded the following photos for archiving purposes: Front Cart / Back Cart / Front PCB / Back PCB

Bringing up the rear is Impossible Mission, another prototype identical to the released game: Front Cart / Back Cart / Front PCB / Back PCB

Dec16

The Process That Goes Into Creating In-Game Artwork

by Mike on December 16th, 2011 at 2:25 am
Posted In: Site Updates

It has always been a dream of mine to own an original piece of video game art. Thanks to ex-id Software employee, Paul Jaquays, that dream has now become a reality.

If you’re as big a fan of Quake III Arena as I am, or you just want to learn more about the process that goes into creating in-game artwork, you owe it to yourself to check out the full article.

Dec11

Two Turtle Doves And A Teenage Mutant Ninja Turtles NES Prototype

by Mike on December 11th, 2011 at 11:55 pm
Posted In: Site Updates

I haven’t had much luck with the Turtles’ prototypes, but that doesn’t stop me from still trying. Will this NES beta of their very first video game outing, Konami/Ultra’s Teenage Mutant Ninja Turtles, finally turn the tide? Or will I get nothing but coal again? Read the article to find out once and for all if there really is a Santa Claus.

Cowabunga to all, and to all a good night!

Nov30

Former Disney Game Producer Talks Capcom, Disneyland, Salad

by Mike on November 30th, 2011 at 9:13 am
Posted In: Site Updates

Former Disney game producer, Darlene Lacey, speaks about her experiences while working on Adventures in the Magic Kingdom for the NES.

My deepest thanks to Darlene for being such a joy to interview!

Nov15

It’s A Bird… It’s A Plane… It’s A Superman Famicom Prototype!

by Mike on November 15th, 2011 at 12:17 am
Posted In: Site Updates

Skrybe of Lost Levels purchased this Superman Famicom prototype from Yahoo Japan Auctions for 10,500 yen. He asked me to check for differences. Here’s what I found.

Continue reading…

Nov11

Following the Trail of Cracker Crumbs: The Origins of Sonic Crackers

by Mike on November 11th, 2011 at 6:58 pm
Posted In: Site Updates

Let us pretend for a moment that this site was not a love letter to Nintendo. For this post, and this post only, SEGA does what Nintendon’t.

Sonic Crackers has been rumored to be many things: an April Fool’s hoax, a complex homebrew project, the long-lost Sonic the Hedgehog 4.

So, what’s the real story behind Crackers? With some estimates going as high as 15 or more known copies, where did all of these first-party Genesis prototypes originate? And would I seriously be crazy enough to buy a copy based solely on the absurd title alone?

For answers to these questions and more, you will have to read the article.

I’m suddenly dying for a chili dog.

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