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General
Questions

Q:
When I try to play a game in my regular front loading NES
the screen starts blinking! How can I get my system to work?
How do I clean the system and games?
A: If
only I had a quarter - no, a dime - no, a penny - no, a
hay penny for every time I was asked this...
-Official
Nintendo Advice
-Our
Methods
Q: I've tried the above
methods and my NES still doesn't work. Help!
A: It could be that the NES system's
72 pin connector is shot. In that case, do a search on eBay
or securely order online @ MCM
Electronics, part # 83-3785, for a new connector. If
you're feeling lucky you could try getting in touch with
Nintendo's hotline first (contact found on Nintendo.com)
and be real nice and they might just send you one for free.
Instructions on replacing pin connectors
can be found here.
Q: Is what I read true
about top loading NES systems really preventing the infamous
"blinking screens" from appearing ever again?
A: Yes.
Q: Is what I read true
about top loading NES systems really starting up all NES
games without having to clean or blow on the bottom of the
carts?
A: No. This is a common misconception
that many NES resources unfortunately preach to be the truth.
Although it has been tested myself in a experiment I conducted
between a regular NES and a top loading system to be true
that top loading systems have a higher probability rate
of playing NES carts on the first try, you need to take
into consideration that the Top Loader is not the end-all
to your woes. Not all games will work like a charm and will
require cleaning just as the regular Front Loaders do.
Q: Well then why did
you answer "yes" to the question that top loading
systems don't show blinking screen?
A: Because it's technically true.
Instead of seeing a blinking screen as you normally would,
a solid non-blinking color appears in place. So really now
you have another excuse to scream at your t.v. set!
Q: Can blowing into the
cartridge's contacts (at the bottom) damage it?
A: Nintendo people have confirmed
that by blowing directly into the bottom of NES cartridges
you are in fact slowly damaging them. Moisture from your
breath may actually lead to the corrison of the connectors
on your game and NES system in the long run. It's OK to
do once in a great while, but don't get into the habit of
blowing if you want to preserve the contacts for as long
as possible.
Q: I
know I probably screwed up, but I bought this system through
EBAY and received it and I cannot get it to play. The power
light just flashes when I push it or if I do hold the reset
in sometimes the power light will become steady but it still
won't play. It came w/6 games. All of them do the same thing.
Is there anyone out there that might tell me what to do
or did I screw up buying it on EBAY?
A: The blinking power light could
be because the system or the game's connectors you are attempting
to play are dirty. Consult our FAQ above about cleaning
and replacing the connectors.
You might also want to contact the seller
about this. I've once had a problem with buying a busted
video game system off of eBay from a nasty seller and I
know for a fact that eBay's official policy is that all
items up for auction MUST BE IN WORKING CONDITION
unless the seller specifically says that the items do not
work. The words "AS IS", a nice way for a crafty
seller to say he hasn't tested it (or he knows it does not
work), do not at all change eBay's policies.
Q: What are some of the
WORST games on the NES?
A: http://www.nesplayer.com/features/worst/worst.htm
Q: I'm new to NES playing/collecting,
what are some games I should look out for first?
A: If you're getting into collecting
I can't stress this enough: BUY TO PLAY, DON'T BUY FOR RARITY!
Collecting hundreds of NES titles is a very daunting task.
So to get started it's best to find the better playing ones
instead of the "rarer"/unlicensed variety. This
way of choosing your purchases will hopefully push you into
continuing the hunt. Trust you me, if you start out by collecting
only the rare games, especially the kind in the crappy unlicensed
tapes (as most are), you're going to find yourself feeling
discouraged real fast.
To the new NES player/collector I'll break
my recommendations down into two categories, one for "common"
great games and another listing "rare" great games
for the budding collectors.
Here are my suggestions for must-have pick-ups
that are common finds:
- Super Mario Bros. 1-3 (Platforming)
- Castlevania 1, 3 (Platforming)
- Bionic Commando (Action)
- Mega Man 2 (Action)
- Contra (Action-Shooting)
- Startropics (Action-RPG)
- Legend of Zelda (Adventure)
- Mike Tyson's Punch-Out!! (Sports)
Now for some titles to cater the NES collector
inside of you. These games are harder-to-find, more collectable,
and a great way to begin fueling a healthy collecting habit.
But regardless of their value, they are still must-plays:
- Little Samson (Platforming)
- Dragon Warrior 3, 4 (RPG)
- Gargoyle's Quest 2 (Action-RPG)
- Princess Tomato (RPG)
- Bubble Bobble 2 (Arcade)
- Micro Machines (Sports, and a
great start to unlicensed cart purchases)
- Fire 'N Ice (Puzzle)
- Rockin' Kats (Platforming)
Q: I prefer doing things
based on what season we're in. Can you create a virtual
NES game calender for us seasonal-playing gamers?
A: The NES Player.com Official Year-Round Calendar
(Dec. - Jan.) --
see: Winter-Themed
Games on the NES feature, Ice
Hockey tribute
(Feb.) --
see: 8-Bit Love Machine
feature
(Mar.) --
Relive the trill of the NWC
World Championships!
(Apr.) --
April Showers, stay in and take the time to explore all
of the obscure and memorable game tributes [the little buttons
on the left-hand menu]
(May) --
Spring is a time for lovers, spruce up on Hot
Slots and the other
Panesian games
(Jun. - Aug.)
-- Summer road
trips & adventure, see: NP
Goes to Disney World feature, The
Wizard & The Goonies
media outlets, Summer
Vacation Nintend-o-vision article; but remember it's
still not safe to go back into the water
(Sept.) --
School Days, School days, Dear Old Golden Rule Days...
If you're a nerd, see: Donkey
Kong Jr. Math review; if you're a geek, read up on Information;
or if you are the freak school rebel type, who cares about
school in the first place, I hear a good movie
is playing
(Oct.) --
see: Ten Horror
Games of the NES & Taboo
Fortune features, plus Halloween
Countdown Bash!!
(Nov.) --
Turkey Day, the official eating month! Who has time to play!
Get your stomach in motion and munch down on some Nintendo
Cereal System, Mario Candy Bars, Nintendo Ice Cream Sandwiches,
or Adventure of Link fruit snacks.


Site
Questions

Q: Why didn't you respond
to the email I sent to you?
A: I try really hard
to get back to people via email in a relatively timely manner
because I'd hate to be the kind of rude webmaster that just
deletes everything people send me. I mean, it's pretty cool
to get emails about the site from people all over the country
(and the world). But there will be times when I miss out
on some messages. I apologize for that. There are too many
reasons to list on why I might not have responded. Instead
of attempting that, I'll hypothesize the two most prominent
cases. The first is your email was mistaken as SPAM by me
or the program I use to check emails and was accidently
deleted. The second most common reason is you contacted
me at a busy time in my life and I might be unavailable
online for a span of time. In the latter situation, when
I return to pages upon pages of email it is possible I passed
by yours in my haste to replying to the others.
In either case, if I do
not respond right away, send me another email and put the
words NES PLAYER in all caps as the subject line.
Q: Are any of the things
on the Merchandise
page up for sale?
A: Nope, sorry. Nothing
on the site is for sale. The merchandise page only serves
to archive the various Nintendo things that were once sold
in catalogues or retail stores.
I've seen just about everything
listed on the site up on Ebay.com
at one time or another, though. Try searching around a bit
and you're bound to find what you're looking for (and plenty
more). That's your very best bet.
Q: Can I use the sprites
and images found on NES Player for my site?
A: Thanks for asking! You
are welcome to use any of the sprites found in the Sprites
directory only. I ask that you
place a link to NES Player somewhere on your site (i.e.
a "links" page or something).
The sprites located on that page are there
for a number of reasons, one of them being to help budding
webmasters spruce up new fansites until the webmasters get
into the habit of ripping sprites and begin creating images
themselves.
I ask that you do not take any of the other
images that you may find elsewhere on the site.
Q: Can you give me all
the facts I need to make my own NES Flash
shorts?
A: Making Flash is actually a very complex matter that
with only over time and much practice will become as easy
as pie.
First I would recommend you taking the Flash
lessons found in the 'Help' tab. These will help
you with basic movement and functions of Flash. (Note: I
have Flash 5 so it may be named or found differently for
you if you are not using the same program.)
Next you're going to need to know how to
rip sprites from ROMs. If you don't know how to, there are
plenty of sprite sheets online free for the taking - just
make sure you credit the source somewhere on your movie
and that it's cool with the creator. You will then want
to make these images transparent in an image editor such
as Paint Shop Pro. The way I do this in PSP
is by filling in the background area that you want removed
around the sprite to a certain unique color. Then in the
'Colors'
tab, select 'Set Palette Transparency...'
and set the transparency to that same unique bg color
you chose and click OK. When you're done, save the image
as a .gif file and now you have yourself a transparent image.
Next you go to 'File' > 'Import'
in Flash and click on the images you want to import into
your movie. Now you can play around with moving them about.
You can import backgrounds and other images this way too.
Finally you're going to want sound or music.
You can do this by starting up an NES emulator, I prefer
JNes for this, and choosing a ROM of a game with the music/sound
you wish to use. But there are sound effects and enemy movements
and other sounds getting in the way of the music! When the
game is started and the music you want is playing in the
background, go up to the 'Options' tab and then 'Audio'.
Here you can uncheck and silence the other "noise"
that is interring with your music so it sounds authentic.
You will want to then record this music to a .wav file using
some kind of sound recorder device like Soundblaster
Recorder. Back in Flash, import this .wav file in the
same way as you did with the sprites and then right click
on the frame that you wish for it to begin playing and go
down to 'Panels' > 'Sound'. Another window pops
up and you can choose the song from the menu that says "none."
This is only the beginning of learning Flash.
I cannot go through all of the steps myself so I suggest
reading more tutorials on places like Flash
Kit and practice, practice, practice.
Q: What is the name of
the NES game where that catchy song playing in loop on the
Flash directory comes from?
A: I actually get this
question pretty regularly and seem to disappoint when I
give an answer: It's not from any NES game. The tune is
from a bad-ass Nintendo soundtrack based on the audio track
in the game Super Mario World. The CD is called "Super
Mario World Live" by Koji Kondo and this particular
song is entitled "Mario! Stay Alert!". Why did
I pick a SNES music track for NES movies? I'm not really
sure. All I know is it works and in my opinion fits great!
Q: I'm having trouble
getting the Adventure of Error ROM hack to work. Help!
A: This is really much easier than it sounds and I
can't simplify these steps any further.
1. Download NESTool.EXE,
a DOS IPS patcher.
2. Place ERROR.IPS, included in this .ZIP, in the same
folder as the original Zelda II ROM image. NOTE: We do not
supply any copyright ROMs! Don't ask!
3. Double-click NESTool.EXE and select 'Use ISP' (or
type 'U'). Choose ERROR.IPS.
4. NESTool.EXE will then ask for you to locate the GAME
file (original Zelda II ROM). The file name may differ,
however the file type will always be .NES! Highlight the
.NES file, and press enter.
5. NESTool.EXE will notify you of a successful patch.
Load the newly altered .NES file into a Nintendo emulator
and play!


NES
Hardware & Technical Questions

Q: I have an NES top-loader
and I am getting a plasma TV. I want to find a way to either
hook the top-loader up to the plasma (by whatever means
necessary) or get a different console that has AV outputs
(but I would want to be able to use the original NES controllers).
A: Although most NES top-loaders
have only RF outputs, there are in fact some models that
contain A/V. They appear on eBay
occasionally, but you have to be certain by the item descriptions,
and the images provided, that it is of the A/V kind.
The easiest and most common way to get
A/V picture, though, is to just buy the original model front-load
NES system.
Be careful with playing video games on
plasma screens. The plasma screen is suspectible to burn-in,
meaning stationary images (like a life bar in a game or
something) could potentially become stuck on the screen
after long playing sessions. (I have an LCD TV screen myself
for this very reason.)
Q: Can I connect my NES
to a computer monitor? VGA or RGB - which kind would be
compatible? What about loudspeakers?
A: First I went straight to the
horse's mouth - Nintendo. Here's the official word:
"The only type of monitor that the
Nintendo system may work with is the Commodore monitor.
Some Commodore monitors have standard Audio/Video inputs.
A Commodore monitor usually has two inputs on the back called
Chroma and Lumen. These are both "video" inputs,
but they are not the inputs we need to get the Nintendo
system to work. To get an NES, Super NES, N64, or Nintendo
GameCube to work with a Commodore Monitor, it must have
the following:
* An alternate set of audio
video inputs on the front or back of the monitor. They may
be behind a hidden panel.
* A "standard/commodore" switch. This is an input
select that will switch between the Chroma and Lumen inputs
and the standard AV inputs. Without the standard AV inputs,
there is no guarantee the Nintendo system will work. Nintendo
systems are not compatible with any other RGB or VGA monitors."
And now for my (unofficial) word:
It can be done. For a price. Although newer
video cards are allowing S-Video and HD Component inputs,
obviously neither are compatible with the NES (except for
French NESes which oddly have RGB outputs). So instead you
could try investing in a VGA A/V Composite adapter. I have
not tried any sort of device that does this so I'm hesitant
recommending any one specific product. Do a search on Google
to find reviews and research the best converter for you.
As for bringing your NES sound to life via
external speakers, you could head to an electronics hardware
store, such as Radio Shack, and inquire about a RCA adapter
that will accept the audio plugs from the NES and convert
them to play on speakers or a home system setup.
(Also keep in mind that the NES Toploader
DOES NOT have an A/V Composite output option; only RF. Stick
to the old toaster style for that!)
A PHILIPS Monitor (which also works with
an AMIGA 500 Computer, and has build in loudspeakers) has
been tested and works. It was possible to connect the Monitor
and the NES with an A/V cable (consists of a red and a white
connection).
Q: How do I replace a
dead battery inside of a battery-save Nintendo cartridge?
A: First remove the screws on
the back of the cartridge (see below on how to obtain the
special tool you need to do this), take the casing off,
and pry the dead battery out while making sure not to destroy
its holder. Next purchase a new 3 volt battery (part #'s
CR2032, DL2032, & ECR2032 will all work) and affix it
into the holder slot by soldering or taping. Carefully screw
the case back on and your new battery should last you years
to come.
Q:
How do I open up a Nintendo cartridge?
A: No
ordinary screw driver will do the trick. You will need to
buy a special tool called a 3.88 MM security screw bit.
(Check your local hardware store or securely order online
@ MCM Electronics,
part # 22-1145. They should cost no more than a few bucks.)
This specially crafted hardware tool can be used to open
both NES and Famicom game cartridges. The screws that the
tool will work on, which are found on the backside of cartridges,
have a special tamper-free security groove to prevent modification,
hence the need for these little guys. For pictures and more
information, check out the 3.88
MM bit accessory info page.
Q:
How do I open up an unlicensed or Wisdom Tree/Color Dreams
cartridge?
A: You
might have noticed if you ever tried to use the method mentioned
previously on some unlicensed cartridges, such as those
manufactured by Wisdom Tree or Color Dream, that the 3.8
MM bit is too small to remove the screws. A 4.5 MM bit will
probably fit, instead, as it is the next most popular screw
bit used on cartridge games. (I am unable to test this to
be 100% accurate, though.)
Q: Does the AC adaptor
that come bundled in the regular NES package use the same
power as top loading NES? Are they interchangable with one
another?
A: Yes they do, and yes they are
interchangable. Input is AC120V 60Hz 17W. Output is AC9V
1.3A. The model number for the AC adaptor is NES-002.
Q: Are the model numbers
of the two types of NES controllers the same? If not, what
are they?
A: No,
the model number for the regular controller is NES-004 and
NES-039 for the redesigned version.
Q: Can I use the RF adaptor
that came bundled in the regular NES package with my top
loading NES?
A: Yes you can if the model numbers
match. The model number is NES-003.
Q: Are gold Nintendo
cartridges more rare than gray ones?
A: That all depends on what game
you're referring to. Believe it or not, but gray Legend
of Zelda carts are in fact rarer than gold ones because
they were later releases and experienced shorter manufacturing
time. The same goes for its sequel. Generally gray beats
gold in rarity and value.
Q: Why is everyone so
hard on the Mattel Power Glove? The thing's actually pretty
cool.
A: Short answer: the Power Glove is terribly flawed.
While I can say that the
sensors have worked for me in the past - on level with the
glove - I've noticed at times some action is not picked
up. But that's not really the big problem. No matter how
you put it the glove is essentially a novelty item. Some
have come to mastered the device and dealt with the shortcomings
but I haven't talked to many who have. They say it's not
worth the time. I happen to agree.
For example, I've tried playing platform
games with the thing and instead of "enhancing"
the experience it makes gameplay twice the challenge. Sure
it is cool at first to try it out on Rad Racer or games
that don't rely on intricate jumping, but after a couple
of times through the gig just gets stale.
There are some accessories, like the NES
Advantage, which are cool AND very useful. The Power Glove,
unfortunately, falls short on the latter and therefore deserves
most of its bashing.


Famicom
Hardware & Technical Questions

Q: I purchased a Famicom
Disk System on eBay and the seller claims it has been
tested and works. I am trying to run it on my US top loader
NES. I have the RAM adapter connected via a Famicom to NES
adapter that I took out of an old Gyromite cart.
The system does not seem to be getting power. I am trying
to power it via 6 C batteries. Have you had any problems
like this? How do you have your drive set up?
A: I never had any problems powering up the system,
only once with the belt inside. Make sure you're using all
new batteries and that they're inserted the correct way.
Also, remember that the FDS is powered via the top loader's
power switch. When you turn on the top loader with the RAM
adapter inside it, you are essentially turning on the Disk
System. There is no power button on the FDS itself.
Check to see if the red light on the Disk
System is lit. Is the device making any sort of "funny",
erratic noises? If it is, then you know the system is somehow
broken.
According to one reliable source, the AC
power that the drive uses is 100 volts with a 9VA and a
DC of 9V and 400ma, and the polarity as + ----@---- - if
you want to purchase an AC adapter from Radio Shack or wherever.
But remember, if the problem is indeed with
the power, buying an AC adapter ain't going to change things
and you need to contact the seller immediately. Again, batteries
work just fine with the FDS and AC power is not required.
If you are not seeing the red light on the
system lit, disconnect the FDS and check to see that the
NES to Famicom adapter is working properly by inserting
some Famicom game in the top loader (if you have one), or
by making sure the FDS RAM adapter is snuggly inserted inside
of the top loader. Your system or adapter may also need
to be cleaned.
The FDS I use is connected to a third-party
FC-to-NES adapter (not from a Gyromite cart) and
is used inside a NTSC NES Top Loader powered by batteries.


Pirate
& Unlicensed Game/System Questions

Q: Is there really a
Bio Hazard (Resident Evil) for the NES/Famicom, as I read
in the "Did
You Know..." feature?
A: Yes, technically there has been a Resident Evil
release for the Family Computer; the thing is it is not
an officially licensed Capcom game nor is it endorsed by
Nintendo. Rather it is actually a Chinese original pirate
made by Waixing
Computer Science & Technology Co, LTD., which means
it was developed and distributed illegally (and also quite
recently).
 
The screen
shot found on that feature is taken from the title
screen.
   
Since all of the game text is in Chinese
and my skills in the language only goes as far as ordering
an eggroll at the China Town in downtown Philly, I can only
assume from the intro sequence (shown above) that the game
follows the same storyline as the first Resident Evil
game. In case you did not know by now, RE begins
as a S.T.A.R.S. members helicopter goes down in an open
field filled with zombie dogs, causing the remaining survivors
of the elite tactical team to find refugee in a nearby creepy
mansion. They soon find out the secrets of an evil corporation
called Umbrella whose experiments has virtually mutated
the entire living population of Raccoon City into the walking
dead. The player chooses either Chris Redfield or Jill Valentine
to control and explore the infested mansion which lays on
top of a secret underground facility where Umbrella tests
their mutational chemicals.
This "8-bit Chinese recreation"
(if you can call it that) attempts to simplify the RE
forumla into a very basic overhead view adventure sort of
game (i.e. Resident Evil: Gaiden on the Gameboy Color).
You can only play Jill Valentine this time. The pause button
brings up the classic blue status screen to equip different
weapons and use
items. The select button shows
the map.

Does the description sound a bit too short?
That's because I can say that I have "played"
it in the past, but the ROM is extremely buggy and was hardly
playable.
There is a ROM of the game being circulated
on at least one of the NES/Famicom ROM dump sites -- unfortunately
I cannot remember which one it is. Please do not email me
asking for the ROM! Trust me, you ain't missing much. Instead
if you haven't already, check out a translated
ROM of Capcom's great Famicom survival horror title
Sweet Home. It's considered the best 8-bit horror
game ever made and the precursor to the later RE
series (and by that I don't mean this sorry excuse of a
game).
Q: I saw a joystick / system at the mall
that advertises it can play tons of old Nintendo games!
Should I pick one up?
A: That all depends. Most
times (and especially inside of malls) these pirate systems
are overpriced and generally suck in the game department.
First a word of caution: Be-varre
[my Bela Lugosi] of false advertising on these systems!
Many companies put on their box an absurd amount of video
titles that are built in the device. There's no way they
could even begin to fit XXX,XXX games onto any of these
devices. In fact, it's been my experience that the higher
the projected numbers go, the fewer games are actually covered!
(Case in point: I once saw a "1-in-1,000,000"
cartridge that really had only 4 or 5 games that were repeated
over and over again.) The "infinite" list of games
you see is really only a repeating variation of names for
the same few game titles.
Anything around $30-$50 bucks is very steep
for a pirate (mall vendors in general tend to specialize
in rip-off prices). Unless you look on the box or actually
go through each individual game and see some interesting/fun/original
titles, I suggest you just invest in one of the pirates
on eBay for most likely
half the cost. Most of these things are a dime a dozen.
No one should have to pay more than $35
for a really good pirate system because any more and you
could go out and buy your daughter the real thing... with
real games! So don't buy from malls!
Q: Can I play my [NES accessory] with
a pirate system?
A: The problem with an NES accessory of your
choice not working with a pirate system is that nearly all
pirate hardware do not have the same NES controller ports
as an actual official NES system, so that you would not
be able to connect, say, a Power Pad (or any other NES accessory)
into the controller slot.
Case in point: My Polystation
III pirate system has SEGA Genesis controller ports
(a commonly duped connection for NES pirates)!
The company who makes one of the newer NES
pirates, the Neo
Fami, is apparently releasing an NES controller adaptor
soon that will allow you to plug in to the Genesis ports.
If you pick one of those up when it is released, you should
be able to use any NES accessory with a pirate system (granted
it uses the Genesis 9-pin connector - just ask before buying).
Q: Are Polystations compatible with the
NTSC television signal?
A: Yes, the Polystation
III is compatible with NTSC television sets.
Q: I bought the game
Bible Adventures from a yard sale and it is different
from the one
you have up on the site! Mine is blue and also says
"Color Dreams" on the back, which is a totally
different company. Also, where it says "Press Down"
engraved onto the light blue plastic, mine is rigid and
has a sticker covering "PRESS". The sticker says
"PRESS HERE" and is pointing down. Do I own a
rarer variation?
A: There are some unlicensed carts
that have different color (and cart) variations, which includes
all of the Color Dreams/Wisdom Tree games. There's been
some discussion about the differences in the general rarity
of black carts to blue ones - some say the black variation
is rarer - but speaking from my own experience of seeing
them in the wild, they both show up at about the same rate.
The reason the cart says "Color Dreams"
on the back is because the game is technically made by them;
it is by right the same unlicensed company. They only changed
their name to "Wisdom Tree" later on to reflect
their new Christian-themed products, such as your Bible
Adventures. So they essentially must have used an old
labelled cart that had their original name on it, probably
by mistake or to save time/money, and shipped it out to
stores like that. You do own a different variation from
the blue cart shown on NP, but it is not neccessarily rarer.
Q: I found what I believe
is a really rare NES cart! The casing is legitly different
than the regular Nintendo and unlicensed software! How much
can I get for it?
A: What you most likely have there
is a pirate cartridge, an illegal and unauthorized duplication
of X [fill for X] video game that could have been exported
from China, Hong Kong, Taiwain, Russia, or maybe even Brazil--the
usual hot markets where these things originate.
The cartridge was probably in fact manufactered
that way, not simply a label swapping, and if you pry open
the casing, you will find a different (usually cheaply made)
circuit board without Nintendo's name on it. Each pirate
company has its own way of dressing up software. However,
if the game itself is a duplicate of an existing NES software
it is the same as the official Nintendo version.
Piracy is very common in the countries mentioned
above and is always a much cheaper alternative to go with
as these things are produced by the thousands. Its worth
in the US (or elsewhere) relies solely on the novelty of
the item. In essence, most duplicated NES title pirated
carts are worth very little. It is original game production
pirate carts (such as "Kart Fighter" - a Street
Fighter-type fighting game starring Nintendo characters)
where you begin to see the worth go up higher.
To learn more information about pirates
and to see examples of them, check out the Pirated NES/FC
section:
http://www.nesplayer.com/pirates/index.htm
Q: Where can I find a
complete list of unlicensed NES games?
A: http://www.nesplayer.com/misc/unlicensed.txt
Q: I won this super rare
Gold NES from a popular gaming contest in California. Would
you like to buy this piece of Nintendo history?
A: No, because there was no such
contest to begin with, was there? You are just selling a
gold spray painted regular Nintendo, which are always up
on eBay. Now if we're talking about a gold Nintendo World
Championship cartridge, on the other hand...


Software
Compatibility Questions

Q: I have a top loading
NES and wish to play Japanese Famicom games. Can I do this
without a modification? How about on the original front
loading NES systems?
A: Unfortunately you cannot play Japanese NES games
(Famicom) on a North American Top Loader. Well, to be exact,
the Top Loader-style NES was also released in Japan, so
with that [imported system] you could. However with NTSC
Top Loaders it is not possible because of the differences
in the cartridges.
In order to play Japanese
games on an American system (either front or top loading
versions), you will need to purchase an unlicensed game
converter or find one inside of older NES cartridges (see
tsr
for more info about the latter method).
You can get this adaptor
through two different ways:
1.) Checking inside of older NES cartridges (such as Gyromite):
there might be one you can take out and use yourself, because
Nintendo shipped out early Nintendo cartridges by placing
the Famicom counterpart on top of an adaptor inside of the
casing (*).
2.) Logging on to eBay.com
and doing a search for "Famicom Adaptors".
(*) Below is a picture of
the Famicom adapter found inside of a Nintendo cart. Unscrew
the black bottom, remove the Famicom game circuitboard attached,
and use the black bottom to fit any other Famicom game into
an American NES.

Notice the black connector
in the middle of the the insides in this early Gyromite
cartridge. That is the Famicom adapter. Unscrew both of
the screws holding it in place and take it out for use to
fashion with other Family Computer games.
Q: I have a top loading
NES and wish to play European PAL games. Can I do this without
a modification?
A: Yes you can! North American
Top Loaders are able to play PAL games from right out the
box. Regular loading NES systems require a special mod project
to be done first.
Q: Where can I find a list of the NES
games exclusively released in PAL format?
A: http://www.nesplayer.com/features/PAL/games.htm


Specific
Game Questions

Q: What is the Konami
Code?
A: The "Konami Code" (or sometimes called
the "Contra Code") refers to a certain sequenced
cheat code ( "Up, Up, Down, Down, Left, Right, Left,
Right, B, A, Start") that Konami infamously reused
in many of its NES/FC games. By punching in the code at
the right time, it allowed for extra lives or power-ups,
or some kind of bonus, which was welcomed by many gamers
stuck on tough challenges in Gradius or Contra
especially.
The list of Konami NES titles
that the player can input this code are as follows:
- Blades of Steel
(during Ultra Games title--add an extra B, A)
- Contra (at title
screen)
- Crisis Force
(at title screen)
- Gradius (when
game is paused)
- Gradius II (at
title screen & during gameplay)
- Life Force (at
title screen)
- Gyruss (at title
screen)
- Top Gun: The Second
Mission (at title screen)
- TMNT 2: The Arcade
Game (at title screen)
- TMNT 3 (at title
screen--reversed to A, B).
Q: Can you win at Duck
Hunt? And while we're on the subject of killing
defenseless animals, how do I hit the damn dog?
A: Nobody truly wins when you're taking out an entire
ecosystem of wildlife birds. But I digress, to my knowledge
there is no "true" way of beating the game. The
score counter simply resets itself and the round number
starts over to 0.
To answer the second part
of the question, in Duck Hunt there is absoultely
no way for you to harm the dog. However, in another Zapper-compatible
game pak called Barker Bill's Trick Shooting, you
can! Just load up the Balloon Saloon mini-game, wait for
the mutt to pop out of the cardboard scenery, and take aim.
If you successfully shoot him, it will count as a miss.
  
Q: What NES games are
compatible with the Zapper
Light Gun accessory?
A: There are seventeen compatible Zapper titles in all.
- Adventures of Bayou
Billy
- Baby Boomer
- Barker Bill's
Trick Shooting
- Chiller
- Duck Hunt
- Freedom Force
- Gotcha
- Gumshoe
- Hogan's Alley
- Laser Invasion
- Lone Ranger
- Mechanized Attack
- Operation Wolf
- Shooting Range
- To The Earth
- Track &
Field 2
- Wild Gunman
Q: What NES games are
compatible with the Power
Pad accessory?
A: There are seven compatible Power Pad titles in all.
- Athletic World
- Dance Aerobics
- Eggsplode
- Stadium Events
- Street Cop
- Super Team Games
- World Class
Track Meet
Q: What NES games are
compatible with the Four
Score (4-player multiplay) accessory?
A: There are twenty compatible Four Score titles in
all.
- Championship Bowling
- Fast Break
- Gauntlet II
- Golf Power
- Harlem Globetrotters
- Indy Heat
- Kings of the
Beach
- M.U.L.E.
- Monster Truck
Rally
- Nightmare on
Elm Street
- Play Action
Football
- Pro Am 2
- Roundball
- Spot
- Super Jeopardy
- Super Off Road
- Superspike Volleyball
- Swords and Serpents
- Top Player Tennis
- World Cup

More
than you'll probably ever need to know...

Q: I'm
a total neat freak and my games must be free from dust.
Where can I purchase clear protective cases for my NES games?
A: With Gamestop and EBGames steadily removing
all remains of their NES stock, it's hard for me to tell
you of a chain store that might carry such an accessory
as game cases in your area.
The safest bet is to do a search on eBay,
making sure you check the box that says "Search title
and description," so that you might be able to score
a game or two with the cases. Or you could of course see
if someone is trying to unload a whole lot of them.
If eBay's prices are scarying you away,
try hunting around for some old rental stores in your area
to see if they are selling any used games. Many used those
old school clear plastic cases when renters took games home
with them and they may be willing to give them up.
Q: I
read a lot about Funcoland from various NES fansites. What
is this store all about and where can I find one in my area?
A: Funcoland was sort of a classic gamer's
haven back before eBay dominated things. Although there
were always people who didn't like how the store was run
(see smackdown GT's hilarious "Funcoland
Sucks" page), most NESers agreed that Funcoland
helped gamers get in touch with their roots by carrying
the older titles conveniently nearby where they lived.
Funcoland was a nationwide chain of stores
dedicated to video games that carried newer titles but also
a good selection of older games, like from the NES or SNES
eras, for reasonably fair prices. Think of it as almost
the same kind of set up as EB Games or Gamestop today only
with more classic games up for sale.
So where did Funco go? Continuing in the
same fashion as how many corporations in America deal with
their competitors, the very wealthy company behind Barnes
& Noble corp. (the
same people who control the Gamestop chain) gulped up
Funcoland along with a few other popular game retailers,
including Babbages and Software Etc., in order to possess
a larger part of the game chain store market. Most (if not
all Funcolands) have been closed down or reopened as a Gamestop.
There was more than a name change that went
on, though. The new company's policy was much difference
from the one Funcoland followed. Now shifting the emphasis
on the current generation of video games over the older
and less expensive software, many of the Gamestops around
the country have plans to remove most (if not all) of their
classic games selection to make room for the more expensive
titles.
(Feeling nostalgic now that the Funcoland
name is turning into Gamestop? Want to hold on to something
Funco before it's too late? If so, download, print, and
cut out this official
Funcoland dust sleeve to preserve Funco's presence with
your games. Follow this
guide on how to do this.)
Q: What
are the exact measurements (in inches) of NES and Famicom
cartridges?
A: You never know when this information might
save your life. You can never be too safe! My measurements:
--NES catridge dimensions:
5.5"L x 4.1"W
--Famicom cartridge dimensions:
3"L x 5.3"W


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