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As you probably know, Contra was originally made in Japan for
the Family Computer, or Famicom, for short. Because Nintendo of
Japan permitted third party game designers to add their own mappers
to their games, whereas Nintendo of America did not, you'll find
a few things that we missed out on.
 
First off, there were cut scenes in between levels.
I have no idea what any of this crap says, but probably something
about how he's got to keep going & not to give up on your
dreams.

There was also a map that showed your position at
the start of each level. As you can see, this is a very detailed
map that recreates 27th century New Zealand's landscape almost
perfectly.
Extra animation was also available in the Japanese
version, thanks to the additional mappers, & it's pretty awesome.
Here's a couple of movies I made to show you.

In Europe, Contra was called Probotector,
& everything that looked even remotely human in the game was
changed to a robot.
 
This is because Europe has this thing about shooting
people. So to compromise, they turned all the people to robots
because, hey, it's ok to shoot a robot, right? I don't buy that
crap. I've seen Short Circuit 2 enough times to know that robots
are people, too.
Written by MikeFireball.
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