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4. Tiles of Fate
This is a game that looks extremely daunting at first glance but is actually quite simple to play once you get over your initial shock. The object here is similar to that of Concentration games for your goal is to essentially choose two matching tiles to cancel out and end with no unmatched tiles remaining. The one catch is there needs to be a space between the tiles, for to have two matching tiles cancel out a fireball has to reach the space in between them, and there cannot be more than 2 twists in the path of those spaces to the hopeful matching tile. You can make moves by starting a gap in the center of the puzzle, or by going along the outside outline of the puzzle, or by simply cancelling out two tiles that are next to each another. Sound confusing? It's not really and actually gets easier after a short practice. When you match a pair of tiles, the time meter on the bottom jumps up a bit. Run out of time and it's game over.
I noticed special colored tiles that don't quite seem to match up in pattern do in fact pair up together. This is really the only complaint I have with the game. There are times when it is impossible to tell if two tiles make a match going by the foreign face symbols alone.
Another first in unlicensed games that I'm aware of, Tiles of Fate includes the option to create your own puzzles and play them with a friend. Very forward-thinking, grasshopper.
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