Put your Jaws cart in the NES
- you know the drill by now. Press the start button,
You start off at harbor #1 (the first
of two in the game) on the overworld map. Before
moving, notice the junk at the bottom of the screen:
score (obvious), shells, power lvl, and the current
power (or health) of Jaws. What we'll be focusing on
first are the shells. We need to collect 5 to begin
with, and a lot more later on. So - let's
now embark on our journey, shall we?
Move your ship about and explore
around a little. Yo ho! Before you sail too far, a
message will come up saying that you "Hit
Something" or that you "Hit Jaws."
Either way, you'll be taken to one of two underwater
stages: shallow or deep.
Welcome to the wonderful world of
under the sea. There be no singin' crabbies here,
though, Ariel. The sea life of sting rays, jellyfish,
and baby sharks glide across the screen - sometimes
on top of each other. Okay, so I didn't say that Jaws
was a "realistic" portrayal of the
ocean [fact: chances are you will not die from
touching jellyfish], but get used to this watery
scene as you'll be seeing a lot of it from now on.
Now it's time to do that voodoo that
you do so well: shoot, shoot, shoot. Press the B
button to shoot spears at the enemies around you
(don't worry about running out of them, somehow you
have an unlimited supply inside your scuba suit).
After hitting the rays twice, or once for the
jellies, they randomly drop one of three items: a
star, a crab, and a shell. The stars and crabs are
only for adding bonus points to your score. The real
treasure is in the shells. So start your collection
(NOTE: If you run into Jaws early on
in the game, just make sure to swim away from him.
It's not too hard to do, just watch out for other
swimming fish. Don't even bother to fight him. You're
not a powerful enough shark hunter yet. But you will
be soon enough.)
During your deep sea encounters,
you'll score points, many points. If you gain enough
of these points from collecting items, killing sea
life, or shooting at Jaws or baby Jaws, you'll be
greeted with the bonus scene where you will take into
the skies in a plane and bomb synchronized swimming
jellyfish (where's the EPA when you need them?!). The
more jellies you hit, the more bonus shells you
Hopefully you haven't died too
many times (if you have, I pity you), and by the time
you reach the second harbor you'll have already
collected 5 shells. Good job, sir. Now sail right
into harbor #2 (look at the geography page for
Congratulations, you've acquired a
completely useless Jaws tracker! Really, there's no
use for it since you can see Jaws's fin in the water
when your ship comes close to him.
Anyway, for better or worse, you've
got it, and you've also lost your 5 shells in the
exchange (for reasons unknown, merchants in this game
prefer shells over money - only in Nintendo!).
Now that you've gotten your nifty new
toy, it's time for some more shell hunting. Uh, yay!
(NOTE: The next step is not required,
you may want to skip it.)
(OPTIONAL) After scene after scene of
swimming and spearing, you'll eventually have
acquired 20 some shells in your inventory. Good. Make
your way into harbor #2 again, and a submarine should
mysteriously appear near harbor #1 (sometimes the
placement is changed)!
The sub is the coolest thing you get
in the game, so be glad you have it. Now in
underwater stages you will have access to the
"oh-so-neat," Captain Nemo-like abilities
of firing missiles (instead of spears) or, by using
the other button, you can drop bombs. Plus, if you
get hit, instead of losing a life and having to start
over, you'll just be degraded to your original diver
form. Very handy dandy.
(NOTE: If you lose your sub, just look
around a bit on the overworld. It'll normally appear
in one of two places.)
(NOTE 2: This step can be skipped. The
sub is not needed to beat the game, it's merely a
little helpful in doing so.)
Now that you've obtained a sub (or
not), it's time to level up a bit to take on Jaws (a
good goal level to beat Jaws is around 4 or 5, though
you can reach up to 9 if you want). When you have 3
shells in your possession, sail back to harbor #1 to
raise your power level to 2. The next level requires
5, but you cannot simply go back to the same harbor,
you will have to alternate between the two harbors in
order to reach new levels (i.e. raise your level at
harbor #1, then at #2, then back to #1, etc.).
When searching for more shells at the
higher levels, you might think that the game is
getting harder. Schools of sharks, up to 5, can come
from two different sides of the screen, and jellies
can appear in greater numbers too. There are also the
rare incidents of rays swimming twice the normal
speed! My one advice is to STAY AWAY FROM
SHALLOW WATER! It's never good to have
2 sharks coming at ya, with schools of jellies flying
around, and little room to move about.
Level 4 requires 7 shells and level 5,
10. If you want to get to level 6, it's another 15,
and level 7 is 20, and so on. When you do
get your power level up to around 4 or 5, it's a good
time to begin your search for the big daddy. You know
who he is. And you're finally ready for him!
So you've hit Jaws! Time to dance,
fish face! When you begin, you'll start out in the
boat. Press B or A, depending on which side Jaws is
coming from, to throw bombs at him. When he hits your
ship, you'll be thrown into the water and the final
fight will begin.
If you've ever tried to take on Jaws
at lower levels, you'll already know that he hardly
took any damage at all from your spears or sub
attacks. Plus, to top that off, when the scene's time
was up, Jaws would gain 1/3 of his strength back when
you returned to the overworld map!
Well, it's time for a little revenge.
Since you're at a higher level, he's a pushover now.
Just keep filling him with spears or attack him with
the sub until his power is all gone.
RAD JOB, BRAH! YOU'VE BEATEN
THE GAME! JAWS WILL NEVER RETURN AGAIN!
Oh no, Jaws returned again! Just like
the stupid sequels!
This is the trickiest part of the
entire game. If you did not power yourself past level
9 so that you could purchase additional strobes, you
will only have 3 in your inventory to use - so 3
tries to hit Jaws, and that's it. What you have to do
is line Jaws up to the top of the "mast"
and then push A when he's just about touching the
very tip of the mast (see the Tips page for more
info). Once you hit A, the shark will come up from
the water and begin spinning around. When you see his
white belly, that's the time to push B quickly, and
it should make a bloody hole into the giant fishy.
The game is finished. Go in