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The Nintendo Entertainment System was superior to other systems in its heyday thanks to the great library of games, unique artechiture of programming, and responsive controls. However, being an eight bit machine, sound was not a major selling point. Majority rules over this fact, leaving developers to turn to simple beeps for sound and "voice" effects to gain a greater sense of reality into games.

This is an incomplete list of a few (sorted by technique), and sound clips assoicated with each game, to give you a better understanding of the grainy sound-overs you may have missed before.

'Title Screen' Approach

Blades of Steel

Blades of Steel
Listen to it

Road Runner

Road Runner: Beep Beep
Listen to it

Chase H.Q.

Woman frequency: (Japanese)
Listen to it

Ghostbusters

Ghostbusters!
Listen to it

Wheel of Fortune

Wheel..of...FORTUNE!
Listen to it

Robodemons

Robodemons
Listen to it

 

In-Game Sounds

Big Bird's Hide and Speak

Big Bird: S-E-X. I don't think that's a word.
Listen to it
Big Bird: Press the big black button to move...
Listen to it

Gauntlet 1/2

(Gauntlet) *Scream
Listen to it
(Gauntlet 2) Welcome red elf.
Listen to it

Duck Hunt

Dog: Bark
Listen to it
Duck: Quacking/Flapping
Listen to it
 

Simpsons: Bart VS. the Space Mutants

Bart: Eat my shorts.
Listen to it

 

Tecmo Bowl

Quarterback: Ready. Down. Hut-hut-hut.
Listen to it

 

Game Over

Rolling Thunder

[character dies]Curse/yell
Listen to it
Mabu: Ha ha ha ha ha.
Listen to it

Zelda II: Link's Adventure

[Link gets hit] Hu-h.
Listen to it
Ganon: Ha ha ha ha ha.
Listen to it