Database

  News
  Reviews
  Editorials
  Accessories
  Merchandise
  NES Projects

 
Sprite Archive
  Pirated NES/FC
  Miscellaneous
  Special Features

  Information

  Interviews
  Companies
  NES Patents
  Technical/Dev
  Legal Lawsuits
  Protos/Unreleased
  Hardware & Software

  Games

  Contra series
 
Batman
 
Xexyz

 
Yo! Noid
  Fester's Quest

  Darkman
  Ice Hockey
  Jaws
  Duck Hunt
  Teenage Mutant Ninja Turtles
  Treasure Isle Dizzy
  Caveman Games
  California Games
  Technos

  Adventures in the Magic Kingdom
  Chip 'n Dale Rescue Rangers
  Metroid
  Skate or Die 1 & 2
  Pirates!

  California Raisins

  Gun.Smoke

  Goonies II
  Marble Madness

  Little Samson

  Bucky O'Hare

  Media 

  The Wizard
  The Goonies

 
Advertisements
 
Nintendo Books
  Super Mario Movie
  TV Shows/Cartoons

  Bonus Stage

  Comic Strips
  Flash Movies
 
Nintend-o-vision
 
Interaction
 
Extra Lives

  About

  Game Collection
 
NES Players
  Site History
  Staff Team
  F.A.Q.

   
 

Super Mario Bros 3 Pirate Cart


Origin: Taiwan
# of Games: 1
Type: Game Cart

Looks

REMARKS:

  • Since this is a sophisticated apparatus, should avoid to operate or to store under extreme temperature, also avoid violent bumps is necessary; moreover, never disassemble it.
  • The reasons causing defaults are: Touching the end field by hands, or cleaning by wet materials.

This pirated cart features the complete, Japanese version of Super Mario Bros 3. There are such differences to be noted between the two different origins (Japan and English) but I will comment on those items later on. First let's take a look at the packaging.

On the front cover sports a mirage of many different game characters, hinting that this Taiwain company produced other full conversion pirates, and a big fonted-witty title of: "VIDEO GAME." The the back shows how the average joe family joining together in front of the blessed NES laughing and having a grand time, oblivious to the fact that they are playing an illegal copy of SMB.

To the actual cart: it is simply completely different than regular US models, as it features a very smooth, gray surface along with a pasted on drawing of Bowser and his kids, Toad, Luigi, and Princess without any sign of Mario. You can also find yet another caution labels highlighting such taboo practices as: "DO NOT IMMERSE IN WATER".

SMB3 Japanese Differences

 

The biggest difference (and the majority of the ones I will be showing here) are the Japanese characters. Though not all the screens feature the foreign language, the screens that include any dialog or story lines are so. The first comparison is the whistle mushroom house text. Strangely the Japanese version includes "..." even after the exclamation point showing the end of a statement.

Again more Japanese, these screens are from the mushroom houses that feature 3 random items that can be accessed via the world map. Assuming by the "..." on the Japanese version, the two texts probably are translated differently as well.

One of the bigger changes are the rooms of the kings. As you can see in the blown-up picture on the right, Mario is standing farther from the platform of the king and Toad is standing closer towards him. Also the background "slants" are dipping down more in the Japanese version and a third conelium is shown to the left of Mario. The text is also not in English.

More Japanese text are the only difference between the two pictures.

And last, but not least, is the second most noteworthy change, a 1 1/2 second fading out intro at the beginning of each stage. This was later edited out of the North American version and thankfully so since the continuous effect becomes tiresome too soon.

Site visitor, Diljá, discovered that this version of the game also contains a neat little trick.

"The player can choose whatever powerup he wants before entering a stage. If I, for example, had a mushroom I could change it into a magic flute if I needed one. I think the only thing you had to do was pushing the arrow buttons (right or left). And if you didn't have an item in your inventory you could just make one from thin air by doing the same thing."

Mike
-all scanned, and camera pictures for use on NES Player only
-some Japanese help from the extensive feature on TMK, go
here to see more