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Super
Joy III LX
| Origin:
China |
| #
of Games: 150 |
| Type:
Console/Multi-Game Device |
Info
and pictures supplied by Patrick McCauley

The Super Joy
III LX super joystick TV game (what a name) is an entire Famicom
built into an N64 style controller! I like to think it's the
8th wonder of the world, but that's just me. In addition to
the cartridge slot, it has 7,600 games built in! Yes my friends,
seven thousand six hundred totally different games…ha…actually
it has around 150 games, the rest are just repeats, lots and
lots of them.

The buttons are
arranged quite awkwardly, identical to that of the Mega Joy
II (with the exception of turbo-fire buttons and the joystick).
The A and B buttons on a normal N64 controller are replaced
by the start and select buttons and the N64's C-buttons are
replaced by the A and B buttons (including turbo-fire). Using
the regular A and B buttons, which is the lower set, is not
a problem. But when you try to use the turbo-fire buttons
on top, it is almost impossible not to hit the standard A
and B buttons. The N64's start button becomes the reset button
on the SJIII. This isn't a problem for someone who isn't familiar
with the N64's controller. But for people like me, who play
the N64 every once and a while, it can get to highly annoying
and frustrating levels. I can't tell you how many times I've
reset the system in the middle of a game trying to push start.
Probably the coolest (looking) part of the SJIII's on board
controller is the joystick. Despite its deceiving appearance,
the joystick does absolutely nothing but look pretty. I know
it's a major disappointment, but you have to move on.

In addition to
the on board controller, the SJIII also has another controller
port and comes with an alternate controller for 2-player games
and a light gun; this is the best feature of the system. The
controller the system was packaged with is an obvious rip
off of the SEGA Genesis' controller. The only notable feature
of the controller is a whole where you can screw in a rod
to simulate a joystick (although the controller did not come
with one). Also, the controller makes a great replacement
to the piece of shit the Game Axe comes with. Aside from the
controller, the SJIII comes with a pretty nice light gun.
There is nothing special about it, just how it looks.

The Super Joy
III connects to your TV with av cables, making the color quality
better than that of the actual nes. It plugs into the wall
with a standard 9 volt ac adapter, and if for some reason
you don't have an ac adapter for it-not to worry, your nes'
will do just fine. It also comes with a battery pack that
plugs into where the memory card or rumble-pack on an N64
controller would be. The battery pack takes 4 AA batteries
which won't last you all that long, so your better of just
finding an outlet (they tend to be close to TV's). As for
the pin connector, I've had no problems and American games
work perfectly with an adapter. The cartridge gets in the
way of your hands a bit, but it's not a major problem.


The games built
into the SJIII are great! Well, some. I am not going to list
all the games, as they are many and most are insignificant.
But the good games include Super Mario (the arcade game),
Super Mario Bros., Duck Hunt, Tetris (the Tengen version!!!),
Contra, F1 Race, Popeye, Wild Gunman, Dig Dug, Twin Bee, Pacman,
Elevator Action, and a few more. With all the games built
in, and a light gun and spare controller in hand, who needs
cartridges?
-info, all scanned, and camera pictures for use on NES Player
only
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