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Once upon a time there was
a company called Color Dreams. They manufactured
unlicensed (crap) NES games that close to everyone despised.
For reasons unknown, the company
started work on a Bible game, which became a semi-hit. The
Color Dreams name was changed over to Wisdom
Tree, and they then focused on making only Christian
video games. Unfortunately the next batch of such religion
games were received badly. And so for a slim period of time,
Wisdom Tree tried to change their image,
once again, in order to attract more audience. Biggie's
Alley was going to be the first step onto the company's
latest style.
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Notorious BIG grew up in
the Bronx and, as he grew older, began to hang out with
the wrong crowd and started to deal 'illegal substances'-
drugs, to you and me. After a few visits to prison, Big
knew he had to make his money elsewhere. His friend Sean
"Puffy" Combs realized Big's unique voice and
listened to him rap. They began immediately on the first
CD to be released on Bad Boy Records; a company run from
that same drug money. On track 10 of Biggie Small's first
tape, he mentions: "Super Nintendo, SEGA Genesis..."
These were the same words heard from the Wisdom
Tree building coming from a maintenance worker's
boom box. The "budding developers" agreed upon
that this new hot controversial rapper was going to be the
one who sets Wisdom Tree mainstream.
Or they thought it would
work like so.
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Development for the game started
as soon as Biggie's associates received pay and agreement for
the necessary on-screen music promotion. Wisdom Tree
focus was to make a standard light gun shooter, via the NES
Zapper, while adding characters and urban predicaments such
as: the D.E.A, West coast rappers, cops, and Puff Daddy. The
whole creation process went smoothly and within five months,
Biggie's Alley was a reality. Everything was
going great until the night before the game's official public
release.
Mark Vanilla (head of Biggie's
Alley) recalls his vision he had at night telling
him to stop production. "It was like a huge, sparkling-gemed
figure came to my window and said: 'Vanilla, why art thou
going against me, punk?", Mark told us. Because
of this revelation, he called each member associated with
the game (all three people) and told them about his amazing
vision. The game was scrapped and Biggie's Alley
never saw the light of day.
Instead, Wisdom Tree
did a rehash of an older game and released another religious
software entitled Sunday Funday, overnight
to replace the forgotten game so to "please" God.
Weeks later, found in a police report, a newspaper printed
a story about the tough "rap lord", and founder
of Death Row- a hip-hop record label, Suge
Knight and his late night encounter with Vanilla Ice in the
streets of the Wisdom Tree worker's very
street. When asked if it was possible that Knight was maybe
his so-called "vision", Mark replied that he had
no comment on the subject making note it was indeed "God".
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| *Note: If it
isn't obvious enough, these games are completely fiction and have
never been discussed as REAL game titles. Nintendo is in no way
involved with any games mentioned in this section. It's all in
good fun. |
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