:Guides

Boss Guide

Zone 0: Mechanical Cleaner

The first boss of a game should be the easiest one. And this reject vacuum is damn easy!

A red bouncy ball is placed in the middle of the screen. Get used to it, since it will show up for every single boss. You should know how to use it already since it really is only a crate minus the ability to defend yourself by hiding inside of it.

Two lightning bolts are this guy's only weaponry. It will target the area you are standing, so trick it into shooting at one of the two ends of the screen. You could also just simply go straight in the middle and dodge them. Whichever way you choose, stand so that you are aligned with the purple center of the robot. Then throw the ball straight up (up+A) at its green bulb.

You'll know if your hit was a success if the boss begins to flash. Five hits and this cleaner turns into spare parts. Maybe Gadget would like them.

Zone A: Owl

Wow. This is another one of many pushover bosses. Pick up the ball and avoid the owl's falling feathers. You can throw the ball straight up to quickly end it or wait until it flies down to the surface. Five hits and those animal activistists will be on yer ass! But wait.. you ARE an animal. God bless the food chain!

Zone B: Alien Spaceship

This is the first challenging boss of the game, but is still pretty easy. The ship zooms across the screen and, before going off-screen, drops two aliens to the ground at different lengths of the area. One of the aliens will immediately travel off-screen to the right/left and the other in the opposite direction. When you know which way the first slime will move to, you know the other's movement (to the other direction) so that you can prepare your jump over it. When you get the chance, aim at the spaceship and shoot the ball straight up at it.

The ship can also travel low in an attempt to cause damage. This is the perfect time to get in a hit since there aren't any annoying aliens to deal with. Quickly throw the ball sideways and jump over the ship as it passes closely. Do not worry about losing the ball. Somehow it manages to bounce back to the other end of the screen for you to pick up again. Five hits make this alien spaceship go BOOM!

Zone C

N/A

Zone D: Robot

Imagine Bowser's final battle in Super Mario Bros. World ( an SNES reference, my God!). Remember how you had to pick one spot to stand in order to avoid being hit by the falling fires? This is very similar.

The robot moves from the right (off-screen) to halfway in the middle of the screen. Pick up the ball and hit the robot's body sideways (aim for the two yellow lights). It will travel off and unleash a good amount of miniature bouncy balls from the sky to harm you. Simply find a big enough space between them and stand still until the balls are all gone. Hit the menacing robo again for four more times.

Zone E: Flounder

Possibly the most difficult boss thus far. But it's still child's play. He attacks like the mechanical cleaner, except the flow and amount of electric charges are much more abundant. Just follow him around the screen as he floats around and shoot upward whenever possible. Five hits and he'll be food for the crabs.

Zone F

N/A

Zone G: Casino Cat

The game's somewhat building challenge meter greatly drops because of this idiot. Do not be fooled by the intimating spikes. Casino cat is probably the easiest boss in the entire game. Study the above picture. Notice how his only weapon, coins, are falling straight down and do not hit Dale. This is because the cat can only throw them vertically right, left, and directly downward. I can leave the game running, go downstairs to have a pizza, come back up in a half an hour, and the guy will still be throwing the coins straight down missing me by a couple of inches.

Anyway, when you have finished your pizza, move Chip a few steps to the left and the finely dressed cat will change his throwing pattern to throw left. This is your chance to move under him and shoot upward before he changes his coin pattern back. Retreat to your 'sweet spot' and continue this pattern four more times.

Zone H

N/A

Zone I: Caterpillar

This is the most challenging boss of the game. The caterpillar will pace back and forth above until you hit it with the ball. At the moment of impact, its portioned body breaks a part and bounces to the ground around the player. Use the same technique as you did with Zone D's boss, just more quickly. When you see an open spot between the bouncing body parts, run as soon as possible to it and remain there until the body comes back together. It takes some practice at first but you should be able to complete the task. Trust me, this is as hard as it gets boss-wise.

Zone J: Fat Cat

Damn that is a big cigar. Well, you have made it to the final boss of a children's video game. A winnah shines inside of you! Fat Cat really is not that hard at all. He attacks by dropping his ashes to the ground around you. As you can see by the animated picture, the ashes fly outward and then steeply drop down.

Unlike the casino cat, this guy has a much larger attack radius. Dodge the ash and hit him five times.

I'll see YOU, Fat Cat, in Chip 'n Dale's Rescue Rangers 2!