:Guides
Items
Weapons:
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Apples: Acts
nothing but as a larger crate. Cannot be used
more than once, unlike the concrete blocks.
When Chip or Dale carries one, sweat will
pour down the chipmunk's struggling face. |
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Crates: Your
main weapon. You are able to pick these up
and throw them upward or sideways. |
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Inside of Crates: The
only true defense in the game, pressing down
while holding a crate will put you inside. If
an enemy touches the crate, it will take
damage while leaving you untouchable. |
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Concrete Blocks: Have
the same attributes of crates except offer
unlimited use. |
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Bomb: As
soon as you pick these up make sure you
quickly throw them. |
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Hammer: Only
found in Zone E, its primary use is to chisel
your way through a rock wall that at one
point of the stage stands in your way. It can
also be used unlimitely to hammer down
enemies. |
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Bouncy Ball: Weapon
found in each boss level. Used the same as a
crate. |
Transportation:
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Boat: Docked
at Zone E, you must use the miniature boat to
cross a fountain. |
Power-ups
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Zipper: Your
friend makes you invincible for a limited
time. |
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Acorn: Replenishes
one to all of your health hearts. |
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P-Bottle: P is
for power, picking up one will allow you to
carry heavier items (apples) easily. |
Bonus Items:
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Flowers: Most
seen bonus item of the game. 50 of these will
give you a 1-up. |
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Stars: Found
underneath some crates and are also triggered
by certain events. 10 stars equals 1-up. |
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1-Up Stars: Placed
in hard-to-get places, floating across the
screen after collecting 50 flowers or 10
stars, and beneath one crate in the bonus
round after each zone. |
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