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| Name: |
MC Kids |
| Company: |
McDonald's |
| Crap Level: |
9 out of 10 |
| Red-Bunny Suits |
No |
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| Name: |
Yo!Noid |
| Company: |
Domino's Pizza |
| Crap Level: |
10 out of 10 |
| Red-Bunny Suits |
Yes |
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Commercialism and acid.
Undoubtly the perfect words to describe the games MC Kids
and Yo! Noid. If you haven't played them for yourself,
I'll explain in more depth. Take, for example, the enemies
of the titles.
(On the left)- The first, a frozen bear-like creature
that has, in my opinion, the scariest video game sprite
of all time, originates from level two of Yo Noid!.
Why are the eyes crossed and teeth (fangs) spaced out like
so? And, please, explain his "Help, someone, I'm having
a seizure!" movement. I don't know, but you should
indeed fear for your safety!
The other character, from MC Kids, is a more "down
to earth guy". Upon touching this walking gopher, health
is lost. This may sound reasonable enough in a lazy programmer
kind of way, but, in a game where you can land from a hundred
feet fall and not be hurt, but the touch of snails, spiders,
and gophers make you lose life; it makes you wonder about
your own infiniteness in this world of ours. It has taught
that jumping off of a ten story building will result in
me bouncing off the hard concrete intact and immediate contact
with nature brings along certain death.
Falling good. Tiny creatures bad. Which brings me to my
next point: "Don't smoke crack."
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It amazes me how both games have
managed to have close to nothing to do with promoting any
valid advertisement. If you're naive to think McDonald's
and Domino's Pizza wanted to create wonderful video game
adventures without any company product tie-ins, you deserve
to witness the unbearable 'World's Funniest Commercials'
Fox specials.
However, the single thing that even
comes close to an ad are the pizza eating contests held
after every stage of Yo! Noid and McDonaldland
characters within MC Kids. But, in the example of
Yo! Noid, peering at the sign on top of the building
would make the brain race to think it to be a great way
to display the trademark Domino Pizza logo in flying color.
Such logic was absurd, according to Capcom, that decided
in deveolpment of the game to put simply "Pizza".
Very dumb, very dumb.
At least the game is fun. Too bad, that's not the case
with MC Kids- You begin forced with a choice of
whether or not you would want to control an Asian or African
kid (talk about politically correct!). Then, upon learning
from the amazingly realistic cinematic cutscenes,
generic kid "Player 1" finds Ronald in his usual
mess mourning over his overly materialistic self. His precious
magic cards have been stolen by the evil Hamburgular. So,
yes you guessed right generic "Player 1", it becomes
your duty to put on red clownshoes and take on the role
of Ronald's bitch as it's time to set out on a wonderous
journey to fetch useless pieces of paper with the letter
'M' printed. It's more tedious and stupid than anyone more
than a maschist would consider enjoyable. At least the bonus
stages are interesting enough.
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Both games share an "ugh" characteristic but,
of the two, I would say the noid comes up top due to its
addictive and fun play.
In a bitch slap fight, though, Noid
VS the MC Asian and African Kids, I have all chips
on the black kid...
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